" AsomeThing "
is a toy for intuitive, creative learning. You have to use your hand to build it, your head to understand it and your eyes to evaluate it.
We believe that the tactile stimuli during assembly provide inspiration

Activities photos

Check out the photos of our activities

AsomeBot Activity - Running in a race


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1. Game Rules

① AsomeBot that goes around the track and gets to the finish line first wins the game.

② Control AsomeBots with "Asome Controller".

③ AsomeBots can run over the lines.

④ Do not over the innermost line.


2. Algorithm

Running at the inner lane is advantageous in track racing. How AsomeBot cam move to the innern lane?



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